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Link: Phalanx Ancients Rules
Link: Tsuwamono No Michi Samurai Rules
Link: In The Grand Manner Napoleonic Rules
Link: Birth Of A Nation American Civil War Rules
Middle Earth
Link: Fire Storm Fantasy Rules
 
 
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The key to a good battle are in the rules that are used.
A poor set will slow the game down and it will not flow, this causes a loss of interest and energy from all players.
A good set will give lots of enjoyment and fun, they should be easy to follow and must flow to give speed to the game. At the conclusion of the battle the result must be realistic and plausible.
There are lots of different sets of wargames rules on the market, each have their own individual character.
But what do you do if you cannot find a set of rules to suit?
You produce your own!
The West Craven Wargames Club has done this for a number of years and have published these rules under a marketing company called:
Link: Wargame Shop

 

 
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