A set of medium to large scale
wargames rules for the American Civil War period 1861 to 1865.
Units are organised into Brigades
and commanded at Divisional level for the Confederation and at Corp
level for the Union.
A very simple command ordering
system allows a fast flowing game to unfold right before your eyes.
This is achieved through a command
structure where commanders must keep their troops motivated or their
formation and army morale may crumble.
Control of the battle is achieved
through a series of morale checks; these are effortless and give
extremely good historical results. You may find your units running
for cover when you least desire it, then find that they return with
a new resolve and vigour for the fight.
These rules are capable of reproducing
all the major battles of the American Civil War from Bull Run 21st
July 1861 through to Parnetto Ranche 13th May 1865.